Frightmare

Frightmare is a Titan Flightmare of the Realm. He was once a prisoner of Pointed Mountain before being freed by Queen Starkeeper.

Physical Appearance
Frightmare is a light blue Titan Flightmare. He has darker horns and scars along his face, including a double scar on the top of his head and a chipped horn. When he was imprisioned, he was very thin and scared. Fright seems to have gained more confidence since his release, making him a brave dragon who sticks up for his species.

In game, Frightmare is a healthy Titan Flightmare who wears a rider's saddle. He has no scars and wears the hero skin.

Foundation
Frightmare was a victim of a forest fire, in which he was found and chased by Eclipse. Eclipse then sedated the dragon and was taken back to Pointed Mountain. He was thrown into a jail cell where he would spend most of his life. He was renamed "Scar-Bearer" because of the double scar he received from the fire.

Flightmare War
Scar-Bearer lived in the dark dungeon alongside Smolder, named Target, and Buttercup. As the Slayer was about to "interrogate" Buttercup, she and Snowflake were knocked out by Starkeeper, who freed the three Flightmares to be taken back to the Realm. Frightmare settled there, which is where he lives to this day.

Relationship
The other Flightmare's at the Realm still fear the Slayer, whom they think is GirlZilla. Frightmare knows better and went back to Pointed to build a relationship with her. While visiting, he found GirlZilla looking at some papers that glowed whenever he was around. The paper had been written in Flightmare algae, something that can only be read under a Flightamre's hue. Fright was amazed at the discovery, but it soon turned into fright when the paper was about the mythical Blood God.

Fright would continue these training sessions to try and get more comfortable with Zilla. When he visited again, he played down next to Zilla, who just revived a note from the Slayer. Fright's glow revealed more more glowing algae on the paper, causing GirlZilla to have a massive panic attack. Fright was able to snap her out of it, but Zilla hurt his hand in the process. Fright said it was alright and admitted to being the only Flightmare willing to give her a second chance. Fright then gave Zilla a ride down to the Gripper cave to settle an argument. He then went back to the Realm afterwards.

Mist
Like all Flightmare's, Frightmare can breathe mist. He uses it sparingly and has a shot limit of 4.

Glow/Glowia
Flightmare's can emit a strong glow that they can alter to be dimmer or brighter. They use this to communicate to each other from long distances.

Weaknesses
Frightmare was a prisoner of war, and because of that, still needs to warm up to GirlZilla. His scars constantly remind his of his trauma.

Smolder, Buttercup and Jailbreak
The other prisoners were fond of Fright, looking up to him in times of desperation. Fright even tought Jailbreak how to communicate in the secret Flightmare language, Glowia.

Slayer
Fright fears the Slayer, and for good reason. She gave him scars and tormented him for information on the fake Flightmare Island.

GirlZilla
Fright is trying to build a relationship with his former captor.

Starkeeper
Star saved Fright from his pain and torment after releasing him.

Film History

 * "Warriors"
 * "Posion Blooms"

Trivia

 * Frightmare was originally going to black with red horns and was going to be named "Nightmare." However, "Frightmare" seemed to make more sense for a Flightmare.
 * "Frightmare" is also the name of a famous haunted house in Denver, Colorado. However, the name has no connection.
 * Fright is the only Flightmare to try and build a relationship with GirlZilla. Everyone else was too scared to give it a go.
 * In "Poison Blooms," Fright is almost taken over by the Flightmare Slayer while in the abandoned prison, proving that he is extremely vulnerable when down there.